Tag: Lux

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  • A Game of Meta

    h4. *Day 2* * Ended at 7am IGT h4. *Loot* * GP * Flour p. [[:lux | Lux]] has been observing the siege, but not getting involved. She has a dream of the end of the world and five pairs of eyes staring at her and filling her with dread. She wakes …

  • Drunken Master

    h4. *Day 2* * Ended at 1pm IGT h4. *Loot* * GP * [[Wand of Secrets | Wand]] p. A party breaks out at the Keep with flat bread from the flour and a keg of mead gets opened. [[:varis | Varis]] gets drunk. [[:lux | Lux]] gets stuck listening to one …

  • KILL ALL THE NPC'S!!!

    h4. *Day 2* * Ended at 4pm IGT h4. *Loot* * None *Characters gain level 2* p. The [[Halflings | Halflings]] cook what [[:kriv | Kriv]] recognizes as an [[Ambush Drake | Ambush Drake]] into a stew of questionable quality, causing [[:lux | Lux …

  • The Cliffhanger

    h4. *Day 3* * Ended at 10pm IGT h4. *Loot* * Gp * Black guard uniforms The adventurers recover their strength and make plans to get past the rearguard and into the [[Cultist's Camp | cultists' camp]]. [[:kriv | Kriv]] gets to know [[:bedellett | …

  • FIND THE HALFLINGS!!

    h4. *Day 3-4* * Ended at 1am IGT h4. *Loot* * Gp Finishing a rest atop the cliffs, the adventurers decide to do some scouting. [[:kriv | Kriv]] heads back toward the Keep in search of the four [[Halflings | halflings]] they left behind while …

  • Aggressive Negotiations

    h4. *Day 4* * Ended at 12am IGT h4. *Loot* * None [[:varis | Varis]], devastated by his loss, is inconsolable and will not respond to anything but a mug of ale and his friend [[:drinking-buds | Yoress]]. [[:lahalis | Lahalis]] holds a funeral in …

  • Some Title

    h4. *Day 5* * Ended at 3pm IGT h4. *Loot* * None *Characters Gain Level 3* After resting in the [[Cultist's Camp | Cultist's camp]], [[:lux | Lux]] changes into a squirrel and sneaks into the tent where [[:kriv | Kriv]] is being held prisoner. …

  • Some Other Title

    h4. *Day 5* * Ended at 8pm IGT h4. *Loot* * Gp * Bag of gems * Precious stones * Cyanwrath's sword * Mondath's armor * Blue Dragon Carving * Pendant *Characters Gain Level 4* [[:lux | Lux]] reports back to [[:kriv | Kriv]], and they plan …

  • Something catchy

    h4. *Day 5-8* * Ended at 3am IGT h4. *Loot* * Gp The adventurers returned to a warm welcome in [[Greenest | Greenest.]] [[:kriv | Kriv]] headed to the blacksmith, Kiturel, to sell his loot and have his armor repaired. Kiturel was very excited to …

  • Horsing Around

    h4. *Day 8* * Ended at 9pm IGT h4. *Loot* * None Kriv slept in while Lux woke up with the dawn. Lux started off the day by interviewing the bartender and a series of patrons about Ferris, but was unable to discover his current whereabouts. All she …

  • Some New Guy

    h4. *Day 8-10* * Ended at 9pm IGT h4. *Loot* * None [[:kriv | Kriv]] orders a drink too stiff for him in order to fight his nerves about meeting a large group of new people. Then, he and [[:lux | Lux]] head upstairs to the large room at the end of …

  • The Time Kriv Stood Guard

    h4. *Day 10-12* * Ended at 12am IGT h4. *Loot* * None The boat arrives at the port in [[Baldur's Gate | Balder's Gate]]. While the ship captain is busy taking care of what he needs to, Kriv supervises the unloading of the treasure from the ship …

  • Everyone is Wanted!

    h4. *Day 12* * Ended at 8pm IGT h4. *Loot* * A rather sizable ruby (Zell) [[:kriv | Kriv]], [[:lux | Lux]], and [[:gunn | Gunn]] supervise the last treasure shipment to [[:foxtraveller | Foxtraveller's]] shop, which goes smoothly. Gunn recommends …

  • Amor And Assassins

    h4. *Day 12-14* * Ended at 3am IGT h4. *Loot* * Two more rather sizable rubies (Zell) [[:kriv | Kriv]], [[:gunn | Gunn]], and [[:lux | Lux]] find a place to camp for the night in the wilderness on the mountain outside [[Baldur's Gate | Baldur's …

  • Session place holder

    h4. *Day 14-18* * Ended at 5pm IGT h4. *Loot* * None [[:green-woodsman | The Green Woodsman]] approaches [[:zell | Zell]] and says he can help him with his troubles with the Dragon Cultists. He offers him a place to hide and possible heal and …

  • Get on with it!

    h4. *Day 18-19 (Travel 1)* * Ended at 10pm IGT h4. *Loot* * Promises of payment The adventurers watch [[:foxtraveller | Foxtraveller]] in the afternoon of the day the shipment is scheduled to arrive. A line of porters deliver a large shipment of …

  • Mystery, Undead, Ale, Nightmares.

    h4. *Day 20-22 (Travel 2-4)* * Ended at 6pm IGT h4. *Loot* * Promises of payment * 62? SP (Gunn) [[:lux | Lux]] wakes up in the morning and finds her tiger-tooth necklace has disappeared. She questions Bubbleshine, but ends up suspecting the 8- …

  • A Ghastly night

    h4. *Day 22 (Travel 4)* * Ended at 8pm IGT h4. *Loot* * Not-cursed ancient coins The PCs and hired guards prepare to defend the caravan from the approaching shambling shapes. [[:tirigan | Tirigan]] keeps the caravan moving forward, hoping to …

  • Night Terrors

    h4. *Day 22-24 (Travel 4-6)* * Ended at 8pm IGT h4. *Loot* * None [[:kriv | Kriv]] sees [[:lux | Lux]], [[:gunn | Gunn]], and [[:zell | Zell's]] forms flicker in existence and is immediately suspicious. The trio are suddenly strangely cheerful and …

  • Wand of Secrets

    The Wand of Secrets was found on one of the invaders during the events of [[Drunken Master | Drunken Master]] and picked up by [[:lux | Lux]]. During the events of [[KILL ALL THE NPC'S!!! | KILL ALL THE NPC'S!!!]], [[:lahalis | Lahalis]] identified it as …

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