Tag: Zell

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  • Everyone is Wanted!

    h4. *Day 12* * Ended at 8pm IGT h4. *Loot* * A rather sizable ruby (Zell) [[:kriv | Kriv]], [[:lux | Lux]], and [[:gunn | Gunn]] supervise the last treasure shipment to [[:foxtraveller | Foxtraveller's]] shop, which goes smoothly. Gunn recommends …

  • Amor And Assassins

    h4. *Day 12-14* * Ended at 3am IGT h4. *Loot* * Two more rather sizable rubies (Zell) [[:kriv | Kriv]], [[:gunn | Gunn]], and [[:lux | Lux]] find a place to camp for the night in the wilderness on the mountain outside [[Baldur's Gate | Baldur's …

  • Session place holder

    h4. *Day 14-18* * Ended at 5pm IGT h4. *Loot* * None [[:green-woodsman | The Green Woodsman]] approaches [[:zell | Zell]] and says he can help him with his troubles with the Dragon Cultists. He offers him a place to hide and possible heal and …

  • Get on with it!

    h4. *Day 18-19 (Travel 1)* * Ended at 10pm IGT h4. *Loot* * Promises of payment The adventurers watch [[:foxtraveller | Foxtraveller]] in the afternoon of the day the shipment is scheduled to arrive. A line of porters deliver a large shipment of …

  • Mystery, Undead, Ale, Nightmares.

    h4. *Day 20-22 (Travel 2-4)* * Ended at 6pm IGT h4. *Loot* * Promises of payment * 62? SP (Gunn) [[:lux | Lux]] wakes up in the morning and finds her tiger-tooth necklace has disappeared. She questions Bubbleshine, but ends up suspecting the 8- …

  • A Ghastly night

    h4. *Day 22 (Travel 4)* * Ended at 8pm IGT h4. *Loot* * Not-cursed ancient coins The PCs and hired guards prepare to defend the caravan from the approaching shambling shapes. [[:tirigan | Tirigan]] keeps the caravan moving forward, hoping to …

  • Night Terrors

    h4. *Day 22-24 (Travel 4-6)* * Ended at 8pm IGT h4. *Loot* * None [[:kriv | Kriv]] sees [[:lux | Lux]], [[:gunn | Gunn]], and [[:zell | Zell's]] forms flicker in existence and is immediately suspicious. The trio are suddenly strangely cheerful and …

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